The complete ProArtisan2 manual
5. The Paint menu
Click on the paintbrush icon on the Tool pane icon to enter Paint mode and then press MENU with the pointer on the canvas. This brings up the Painting menu.
Follow the arrow on this item to open the Brush selection box. To select a brush click on it with SELECT. Holding SHIFT down at the same time also selects a pointer in the shape of the brush, except for small brushes when a cross hair is used instead. The selected brush is highlighted, as with the first brush in the window below. To paint with a brush move the pointer on the canvas with SELECT held down. The brush uses the current colour and opacity, which can be changed using the Palette option.
Frisket - if you are creating a frisket the brush is used to paint into the frisket.
This item leads to a box where you can create your own brush shape.
The two boxes at the bottom allow you to choose from Set pixel (black) or Unset pixel (white). Any white areas on the design are transparent. You can clear the brush design area by clicking on the X icon. This clears to either white (totally transparent) or black (a large square black brush) depending upon which is chosen at the time.
The other two icons allow you to flip the brush in the horizontal and vertical axis respectively.
When a brush is designed it appears as the last brush in the Brush Shape menu described earlier. You can then select it as your brush template and paint in the current colour. The brush template is also used wherever a normal brush template is used. Imagine the effects you can create by designing a polo shape brush and using this when using Magic Brush - the possibilities are endless.
Frisket - The created brush can be used when creating a frisket.
Click on this item to paint on the canvas in the current colour. Note that selecting a brush shape does not automatically select Paint mode as brush shapes can also be selected for items such as Magic Brush, Crayon, Texture etc.
This option looks very similar to Texture below. However, when you draw on the canvas the pattern is applied in the current colour except for any black in the crayon pattern which is made transparent.
Frisket - when creating a frisket Crayon draws the pattern into the frisket leaving black as transparent and not part of the frisket.
This is a very powerful item. It allows you to choose from a selection of textures such as canvas, pebble, rattan etc. To choose a texture click on the arrows. When you brush over the canvas with a texture the texture is applied to the canvas but without disturbing the colours on the canvas - it is a true texture. The current brush size is used as the template when applying texture.
Frisket - when creating a frisket Texture draws the pattern into the frisket leaving black as transparent and not part of the frisket.
This is the Magic Brush option first introduced in ProArtisan. It allows you to selectively change one or more colours (up to 16) for any other colour. The first and third columns are the original colour and the second and fourth columns are the new colour that you want them to become.
You can select the colours to be changed in three ways. Firstly you can pick up the colours from the Magic Brush palette and drag them into the left hand column. Secondly, you can click SELECT on the Picker icon (shown as 16) to transfer the colours from the Picker in the Palette menu. Finally, clicking SELECT on the Blend icon will transfer the current Blend set into columns 1 and 3.
There are also three ways to put the new colours in columns 2 and 4. Firstly, drag the colour into the relevant box. If you want to change all the colours to one colour drag the new colour into the destination box whilst holding down SHIFT.
Individual replacement colours can be turned off by clicking with SELECT and turned back on again with ADJUST. Secondly, you can click on the Picker icon with ADJUST to put the colours from the Picker into columns 2 and 4. Thirdly, you can click with ADJUST on the Blend icon to transfer the current Blend Set into columns 2 and 4.
To sum up. SELECT on the Picker or Blend icons puts the relevant colours in columns 1 and 3. ADJUST on the icons puts the colours into columns 2 and 4. To alter the colours wipe over the canvas. The current brush size and shape is used when wiping the canvas. A global Magic brush is provided in the Process menu.
Frisket - When creating a frisket the colours in columns 1 and 3 are set or cleared depending on whether you select Set Frisket or Clear Frisket in the Palette.
This item is a little difficult to imagine. In essence the current sprite is tiled onto the back screen, its size and the number of times it is plotted relate to the original sprite. When you wipe over the screen with your Pattern brush the tiled sprite is revealed. The brush size and shape is governed by the selection in the Brush menu.
Sprites, patterns and ECFs can be dropped into the Sprite Pool and then used as patterns. This replaces the ECFs in the original ProArtisan.
Frisket - This item does not work when creating a frisket.
This menu provides some special effects. The features in this menu can be used when the item Special is ticked. None of these items work when creating a Frisket.
This item leads to the Spray menu.
This leads to the Fill menu
The Pencil is similar to the brush option except that with pencil you never get any gaps, the drawing will always catch up to the pointer. You can alter the size of the pencil by dragging out the circle or using the arrows. Pencil uses the current colour but not the opacity.
Frisket - this item works in a similar way when creating a frisket.
The Inkpen can be used as a calligraphic tool. When painting with it the pen starts off small and while you drag a line out it gets larger over a short period of time. Try it ! The size is adjusted as for the pencil above and the current colour is used. Great for Chinese writing !
Frisket - this item works in a similar way when creating a frisket.
This item is again very powerful.
The small box at the top with arrows either side can be used to toggle through the default Blends provided. You can also create your own blends by dragging a colour from the palette into the boxes on the left and right of the arrows icon. Drag one colour into the left box and one into the right box and you automatically get the maximum number of colours available for a blend between the two colours. On a machine with a fixed 256 colour palette the resulting blend depends upon how many colours are available between the two defined colours and the number of colours is fixed.
On machines capable of having any 256 colours in the palette eg those fitted with colour cards, you could have 256 shades or colours in the blend set. For these machines the Palette option in the Input/Output menu allows you to redefine the colours and create your own blends with up to 256 shades.
You can also alter the direction of the blend by clicking on the arrows icon between the two boxes. For example if you had a blend that was black to white you can click on the arrow to change it into white to black.